STEM (science, technology, engineering and maths) toys remained highly popular within traditional toys and games in Sweden in 2023. This surge in popularity has been driven by parents seeking educational alternatives to screen time.
The "Kidults" trend has seen more adults buying toys for themselves, with these consumers focusing on collectibles, model kits, and board games. This is motivated by nostalgia while some adults also see this as a way to relax.
Microsoft Corp finalised the USD69 billion acquisition of Activision Blizzard in October 2023, with this seeing the company take control of hugely popular video games titles such as Call of Duty, Candy Crush and Warcraft. Following the acquisition it is expected that some of Activision Blizzard’s games will appear on Xbox and Battle Pass.
Video games platform Steam reached a daily record of online users in January 2023, indicating that even after the COVID-19 pandemic demand for video games continued to accelerate. Retail e-commerce now accounts for most sales of video games software as well as the majority of sales of video games hardware.
It is expected that there will more AR/VR headsets launched into the market over the forecast period, including more affordable options. Some developers have already been working on unofficial versions of their different video games as they look to prepare for the expansion of AR/VR.
Delivery:
Files are delivered directly into your account soon after payment is received and any tax is certification is verified (where applicable).
This report comes in PDF with additional info in Excel included.
Understand the latest market trends and future growth opportunities for the Toys and Games industry in Sweden with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.
Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.
Data and analysis in this report provides further detailed coverage dedicated to the following key categories, where applicable:
If you're in the Toys and Games industry in Sweden, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.
Toys and Games
This is the aggregation of traditional toys and games and video games.
See All of Our DefinitionsThis report originates from Passport, our Toys and Games research and analysis database.
If you purchase a report that is updated in the next 60 days, we will send you the new edition and data extraction Free!