Traditional Toys and Games in Romania

May 2025
EUR 1,125
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Overview:

Understand the latest market trends and future growth opportunities for the Traditional Toys and Games industry in Romania with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.

Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.

If you're in the Traditional Toys and Games industry in Romania, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.

The Traditional Toys and Games in Romania report includes:

  • Analysis of key supply-side and demand trends
  • Detailed segmentation of international and local products
  • Historic volume and value sizes, company and brand market shares
  • Five year forecasts of market trends and market growth
  • Robust and transparent research methodology, conducted in-country

This report answers:

  • What is the market size of Traditional Toys and Games in Romania?
  • Which are the leading brands in Traditional Toys and Games in Romania?
  • How are products distributed in Traditional Toys and Games in Romania?
  • How is the rise of e-commerce impacting the retail landscape and traditional outlets?
  • What are the key safety regulations to observe in Romania?
  • How has retail disruption following COVID-19 and national lockdown impacted sales?
  • Where is future growth expected to be most dynamic?
  • Is it more important to appeal to children or adults?

Traditional Toys and Games in Romania - Category analysis

KEY DATA FINDINGS

Growth driven by educational toys, sustainability, and e-commerce
Chart 1 Key Trends 2024
Construction and scientific/educational toys support growth
Chart 2 Analyst Insight
Kidland expands its portfolio to meet demand for premium sustainable products
Chart 3 Kidland Expands Sustainable Toy Line with Certified Wooden Products
Traditional toys and games to demonstrate strong growth due to rising incomes
Licensing, sustainability and technology integration to influence traditional toys and games development
Private label and e-commerce set to drive diversification in retail offerings
Lego leads, while local brands gain traction
RoLUG and Lego collaborate to create record-breaking Star Wars diorama
Chart 4 RoLUG and LEGO Romania SRL Build the World’s Largest Lego Diorama in 2024
Pixicade kit blends physical drawings into playable mobile games
Jumbo strengthens its omnichannel presence and expands its product portfolio
Consumers shift to online shopping for broader benefits
Chart 5 eMag.ro Hits Record Sales in Romania During Black Friday 2024

Toys and Games in Romania - Industry Overview

Growth driven by e-sports, multiplayer games and cloud gaming
Chart 6 Key Trends 2024
Video games remains the largest and fastest-growing category
Noriel integrates electronic features into its Noriel Aventura Swing ride-on toy vehicle
Chart 7 Noriel Introduces the Noriel Aventura Swing Car in 2024
Online retailers attract budget-conscious shoppers with exclusive discounts
Lego capitalises on brand strength with launch of loyalty programme
Chart 8 Lego Launches Club VIP Loyalty Programme via Brick Depot Stores in 2024
Chart 9 Analyst Insight
Rising incomes to drive toys and games growth, with video games continuing to lead the way
Core brands and e-commerce to shape industry dynamics
Consumer interest in technology and sustainability to reshape toy offerings
Leading toy companies increase shares via innovation and licensing
Bumbu Toys and Mitzoko gain appeal with premium sustainable products
Ginza Invest launches Nebulous Stars brand focused on child development
Chart 10 Ginza Invest Launches Nebulous Stars Brand in 2024
Retail e-commerce thrives due to convenience, technological advances and wider product selections
Jumbo expands its presence with large format stores and a wider product range
Chart 11 Real GDP Growth and Inflation 2019-2029
Chart 12 PEST Analysis in Romania 2024
Chart 13 Key Insights on Consumers in Romania 2024
Chart 14 Consumer Landscape in Romania 2024

COUNTRY REPORTS DISCLAIMER

Summary 1 Research Sources
The following categories and subcategories are included:

Traditional Toys and Games

  • Action Figures and Accessories
  • Arts and Crafts
  • Baby and Infant
  • Construction
  • Dolls and Accessories
  • Dress-Up and Role Play
  • Games and Puzzles
  • Model Vehicles
  • Outdoor and Sports
  • Plush
  • Pre-School
  • Remote Control Toys
  • Ride-On Vehicles
  • Scientific/Educational
  • Other Traditional Toys and Games

Traditional Toys and Games

This is the aggregation of baby (0-18 months), infant (19-36 months), pre-school (3-4 years), construction, arts & crafts, scientific/educational, dress up & role play, dolls & accessories, action figures & accessories, plush, model vehicles, remote control toys, games & puzzles, outdoor & sports, ride-on vehicles and other traditional toys and games. Traditional toys and games are objects of play which do not involve a video game component.

See all of our definitions
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Why buy this report?

  • Gain competitive intelligence about market leaders
  • Track key industry trends, opportunities and threats
  • Inform your marketing, brand, strategy and market development, sales and supply functions

This report originates from Passport, our Traditional Toys and Games research and analysis database.

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